Final year project at Supinfogame (9 months with team of 6)
Novalife is a land-sized puzzle game based on indirect control of living creatures. The player has to understand the behavior of the creatures in order to make them move by changing of their environment. The prototype also features a level editor.
It was a great challenge to design and polish a complex game system that can be both easily and progressively learnt and really deep in many aspects.
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