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David Bailly

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Tag: Map Structure

Prankster Comets of Super Mario Galaxy 1 & 2

Tips & Tricks

Prankster Comets appear randomly on previous levels, giving them a new objective, sometimes with adaptations of the level design.

Continue reading “Prankster Comets of Super Mario Galaxy 1 & 2” →
2019-05-082019-05-05 David BaillyMap Structure, Variety

Exploration in the WorldMap of Splatoon 2 Octo Expansion

Tips & Tricks

Branches of levels (presented as metro lines) are connected to each other to add an exploration aspect while keeping some control on the order of discovery.

Continue reading “Exploration in the WorldMap of Splatoon 2 Octo Expansion” →
2019-05-042019-04-27 David BaillyLevel Design, Map Structure

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